Thursday, October 8, 2015

Monster Hunter and Potentially Addicting Elements

Lately I've been playing a lot of Monster Hunter 4 Ultimate.

During the past month I've clocked in more than 200 hours on the game, advancing from a newbie at HR3 (Hunter Rank 3) to a pretty good player currently sitting at HR72 with at least one of each monster variant beaten, and a Teostra guild quest leveled all the way to the max of 140.

I love studying elements with the potential for addiction. Monster Hunter is a game filled with these kinds of elements.

The major elements with potential for addiction include, but are not limited to; luck, customization, competitivity, diversity, change.

I am perhaps getting to the point a bit quicker than some might like, but it really is pretty simple. Why does a game like Monster Hunter keep me playing for 250+ hours without tiring of it?

It has the element of luck. You can grind for ages on a certain monster for the rare material you want/"need" for upgrading your precious weapons. You can grind for materials for special potions and other combinables like Large Barrel Bombs which are made of Gunpowder and Large Barrels. The Gunpowder requires some farming which also makes it take some time and effort to get.

It has customization and competitivity. You can customize your character itself a small bit, but the real joy comes with customizing your gear. The main focus of equipment is gaining skills and defense from them, but you can mix and match endlessly to gain the look you want along with the skills you want (to an extent). It also sort of adds a competitive perspective on it, since you want to be better than others or more fashionable.

It has diversity. With 14 different weapon-types and a myriad of skills, you will never get tired of the combat. Tired of one weapon? Well you've got 13 substitutes ready to use. Tired of one skillset? Well try another one.

It has change. What do I mean by change? Well the series is constantly evolving and changing, which clearly shows with the improvements made in each title. Not only this, but some weapons or skills offer elements that can change the way you play the game. Bows have types that define the way they shoot arrows, switch axes can turn into swords, charge blades can turn into axes and so on. There is always something to do, something to farm and some way to show off that epenis.

It simply captivates the player and holds him/her in an iron grip. Games like that are really worth playing, and I must say I cannot wait for the newest addition, Monster Hunter Cross (X), which looks downright amazing and stylish as fuck.



Peace out!
Love, Blizzia.

Energy

I sort of feel like I want to do all these great things, but time just goes way too fast.

It feels like I am in a world where everything is fastforwarded, and if I even blink I might miss something grand. I want an opportunity to do what I love for life. I want to live a fulfilling life. But the road to it isn't always easy.

I study mediascience at a university in Denmark at the moment. It is a decent study, no doubt, but I don't like it. I don't find it interesting or special. I love playing games and making videos, so you'd think the video part would be interesting. But it isn't. Creating original material has always been an interest of mine, and getting the tech for it has been a constant barrier. Lately I feel as if I've got the resources for it. But one vital component is missing. The energy.

As part of my personality and my wide array of hobbies and passions, I find myself in a constant lack of sleep, which really diminishes the pleasure of doing things. It doesn't just affect me, but those around me as well. Time just goes so very fast, and I just don't have enough hours a day.

I really love playing games and inventing concepts regarding games. It is my number one passion next to my girlfriend whom I love more than anything in the world. But what if all the time I spend awake stressing about making it through each day without missing too much is actually having a negative impact? What if being more laid back would fix this?


What if that was even an option?


Some days I manage to make myself go to sleep early and get a ton of it, but when I wake up I feel even more tired than if I didn't get enough sleep. The energy I gain from the lack of sleep is far greater than the energy I gain from getting enough sleep. Time. Time spent sleeping is time lost in the real world. But the real world isn't as exciting do delve into as fictional worlds.

I really want to use my knowledge for something in my main area of interest, namely Game Design. Studying for it seems just as much a bore as any other study. It consumes my energy. The energy is taken and lost, creating a void inside me. I want to fill that void with more experiences.

I want to play games. I want to show the world how fun games can be, and how interesting they are. I want to create my own games and combine the experiences I've had so far into something truly special. Something that does not take, steal, rob or consume energy. Something that gives you the energy to make it through your day. Something that rejuvenates you when you play it. Something that makes you always have something to look forward to at the end of the tough week at work. Something endless, eternal, timeless.

Something truly unique.

To do this, I need energy. The energy I feel like I lack, just as I feel like I lack several other things. These "things" represent qualities, material objects, goals in life. In time, I will get them. Time goes as it always has, without ever looking back. I want time to slow down. I want opportunities. I want a plentiful and satisfactory life. I want unique experiences.


I want energy.



Love, Blizzia.

Wednesday, September 30, 2015

Friday, September 18, 2015

Let's Play The Witcher Trilogy! Episode 3: FUCKING BUTTPLANTS

Hey everyone! I'm out with a new episode today! Episode 3 of my The Witcher Trilogy Let's Play.



VIDEO BELOW:







VIDEO ABOVE:





Sorry for the lack of real actual blog posts, they'll be coming, trust me. Just trying to get everything settled.



Peace out!

Love, Blizzia.

Thursday, September 17, 2015

Notice about Future Plans + Lighting Issue fix in The Witcher Trilogy LP!

Here's a notice video about my future plans, as well as a mention of fixes in my The Witcher Trilogy Let's Play series.

VIDEO BELOW:


Peace out!
Love, Blizzia.

Wednesday, September 16, 2015

Let's Play The Witcher Trilogy! Episode 2: Hounddog Cleanup Party

Episode 2 of my Let's Play is now available on Youtube! Expect lots of product placement (Fucking Pepsi addiction), talking during cutscenes, moronic comments and brainfarts.





EPISODE TWO BELOW:







I warned you.



Peace out!



Love, Blizzia.

Saturday, September 12, 2015

A new Let's Play of The Witcher Trilogy! Episode 1 released and embedded

I saw that The Witcher Trilogy was on sale on Steam and thought "why the hell not?". So here I am. I'll be making 1-2 weekly episodes of my Let's Play where I play through the whole The Witcher Trilogy. Each episode will last 30-50 minutes, and I will try to refrain from talking during cutscenes out of respect for the story and lore.



EPISODE ONE BELOW:



EPISODE ONE ABOVE:



This is just one of many projects that I am working on currently, and I really hope I can become a full-fledged creator of multiple types of media. I genuinely love doing stuff like this, and it makes me really happy if people enjoy it as well.



Generally about the blog: Please keep in mind that I am not one of those bloggers who write walls upon walls of text every single time. Some posts will be short or of moderate length, while others might be longer. If you've got any topics you'd like me to write about, feel free to comment!



Peace out!

Love, Blizzia.