Sunday, October 25, 2015

Monday, October 19, 2015

Saturday, October 10, 2015

Survival Diary: Day 1

So this is the first full day without my pc. I am sure as hell feeling the burn!

So far I've spent 4 hours looking out into the air, eating, shitting and searching for 3ds capture cards on my phone.

Today has been quite eventful, yes.

I went shopping with my girlfriend, and discovered a new electronics store would be opening soon :o rumor has it they'll do a ps4 180 euro deal :o If they do I'll be doing ps4 content too.

I recently began looking into recording with my 3ds, and boy is it expensive. I have to pay around 530 dollars to get a premodded new 3ds... Wow. I will have to search for pennies behind the couch for that to work out xD

That is it for now!

Peace out!
Love, Blizzia.

Friday, October 9, 2015

Small notice about impending computer repairs' small impact on content schedules

So, my computer decided to die on me. During the past few days it has gotten worse and worse, and it can't really stay on anymore without being constantly plugged in. So that basically means that I cannot move anywhere with it.

...

I cannot move anywhere with a laptop. A LAPTOP :D Yeah. To make matters worse, 20% of my screen is now "dead" due to some dead pixels who decided to also show up at the same time. I wonder what is next? Graphics card frying itself while the laptop is turned off on the way to repairs?

Anyhow, repairs take approximately 7-10 days, meaning it'll be a while before I can make more content. This will delay my schedule by a bit.

But fear not, for I've got you covered! (sorta). My dear friend Toxicgazeful (https://www.youtube.com/user/Toxicgazeful/) has decided to help me out, and will be editing episode 6 for me. This means that episode 6 should be out in a timely fashion, leaving me with barely enough time to make episode 7 and release it after getting back my pc. Meanwhile I'll be active on social media and I will probably write a few blog posts here.

For now, I simply appreciate whoever takes their time reading all the shit I ramble on about. I know you are out there, and I hope you like what I do. If not, please do feel free to tip me off and maybe hand me a few pointers as to what I could improve.

Peace out!
Love, Blizzia.

Thursday, October 8, 2015

Let's Play The Witcher Trilogy! Episode 5: Drunk, drugged and dirty

Aaaaand Episode 5 is out! Enjoy!









Peace out!

Love, Blizzia.

Monster Hunter and Potentially Addicting Elements

Lately I've been playing a lot of Monster Hunter 4 Ultimate.

During the past month I've clocked in more than 200 hours on the game, advancing from a newbie at HR3 (Hunter Rank 3) to a pretty good player currently sitting at HR72 with at least one of each monster variant beaten, and a Teostra guild quest leveled all the way to the max of 140.

I love studying elements with the potential for addiction. Monster Hunter is a game filled with these kinds of elements.

The major elements with potential for addiction include, but are not limited to; luck, customization, competitivity, diversity, change.

I am perhaps getting to the point a bit quicker than some might like, but it really is pretty simple. Why does a game like Monster Hunter keep me playing for 250+ hours without tiring of it?

It has the element of luck. You can grind for ages on a certain monster for the rare material you want/"need" for upgrading your precious weapons. You can grind for materials for special potions and other combinables like Large Barrel Bombs which are made of Gunpowder and Large Barrels. The Gunpowder requires some farming which also makes it take some time and effort to get.

It has customization and competitivity. You can customize your character itself a small bit, but the real joy comes with customizing your gear. The main focus of equipment is gaining skills and defense from them, but you can mix and match endlessly to gain the look you want along with the skills you want (to an extent). It also sort of adds a competitive perspective on it, since you want to be better than others or more fashionable.

It has diversity. With 14 different weapon-types and a myriad of skills, you will never get tired of the combat. Tired of one weapon? Well you've got 13 substitutes ready to use. Tired of one skillset? Well try another one.

It has change. What do I mean by change? Well the series is constantly evolving and changing, which clearly shows with the improvements made in each title. Not only this, but some weapons or skills offer elements that can change the way you play the game. Bows have types that define the way they shoot arrows, switch axes can turn into swords, charge blades can turn into axes and so on. There is always something to do, something to farm and some way to show off that epenis.

It simply captivates the player and holds him/her in an iron grip. Games like that are really worth playing, and I must say I cannot wait for the newest addition, Monster Hunter Cross (X), which looks downright amazing and stylish as fuck.



Peace out!
Love, Blizzia.

Energy

I sort of feel like I want to do all these great things, but time just goes way too fast.

It feels like I am in a world where everything is fastforwarded, and if I even blink I might miss something grand. I want an opportunity to do what I love for life. I want to live a fulfilling life. But the road to it isn't always easy.

I study mediascience at a university in Denmark at the moment. It is a decent study, no doubt, but I don't like it. I don't find it interesting or special. I love playing games and making videos, so you'd think the video part would be interesting. But it isn't. Creating original material has always been an interest of mine, and getting the tech for it has been a constant barrier. Lately I feel as if I've got the resources for it. But one vital component is missing. The energy.

As part of my personality and my wide array of hobbies and passions, I find myself in a constant lack of sleep, which really diminishes the pleasure of doing things. It doesn't just affect me, but those around me as well. Time just goes so very fast, and I just don't have enough hours a day.

I really love playing games and inventing concepts regarding games. It is my number one passion next to my girlfriend whom I love more than anything in the world. But what if all the time I spend awake stressing about making it through each day without missing too much is actually having a negative impact? What if being more laid back would fix this?


What if that was even an option?


Some days I manage to make myself go to sleep early and get a ton of it, but when I wake up I feel even more tired than if I didn't get enough sleep. The energy I gain from the lack of sleep is far greater than the energy I gain from getting enough sleep. Time. Time spent sleeping is time lost in the real world. But the real world isn't as exciting do delve into as fictional worlds.

I really want to use my knowledge for something in my main area of interest, namely Game Design. Studying for it seems just as much a bore as any other study. It consumes my energy. The energy is taken and lost, creating a void inside me. I want to fill that void with more experiences.

I want to play games. I want to show the world how fun games can be, and how interesting they are. I want to create my own games and combine the experiences I've had so far into something truly special. Something that does not take, steal, rob or consume energy. Something that gives you the energy to make it through your day. Something that rejuvenates you when you play it. Something that makes you always have something to look forward to at the end of the tough week at work. Something endless, eternal, timeless.

Something truly unique.

To do this, I need energy. The energy I feel like I lack, just as I feel like I lack several other things. These "things" represent qualities, material objects, goals in life. In time, I will get them. Time goes as it always has, without ever looking back. I want time to slow down. I want opportunities. I want a plentiful and satisfactory life. I want unique experiences.


I want energy.



Love, Blizzia.

Wednesday, September 30, 2015

Friday, September 18, 2015

Let's Play The Witcher Trilogy! Episode 3: FUCKING BUTTPLANTS

Hey everyone! I'm out with a new episode today! Episode 3 of my The Witcher Trilogy Let's Play.



VIDEO BELOW:







VIDEO ABOVE:





Sorry for the lack of real actual blog posts, they'll be coming, trust me. Just trying to get everything settled.



Peace out!

Love, Blizzia.

Thursday, September 17, 2015

Notice about Future Plans + Lighting Issue fix in The Witcher Trilogy LP!

Here's a notice video about my future plans, as well as a mention of fixes in my The Witcher Trilogy Let's Play series.

VIDEO BELOW:


Peace out!
Love, Blizzia.

Wednesday, September 16, 2015

Let's Play The Witcher Trilogy! Episode 2: Hounddog Cleanup Party

Episode 2 of my Let's Play is now available on Youtube! Expect lots of product placement (Fucking Pepsi addiction), talking during cutscenes, moronic comments and brainfarts.





EPISODE TWO BELOW:







I warned you.



Peace out!



Love, Blizzia.

Saturday, September 12, 2015

A new Let's Play of The Witcher Trilogy! Episode 1 released and embedded

I saw that The Witcher Trilogy was on sale on Steam and thought "why the hell not?". So here I am. I'll be making 1-2 weekly episodes of my Let's Play where I play through the whole The Witcher Trilogy. Each episode will last 30-50 minutes, and I will try to refrain from talking during cutscenes out of respect for the story and lore.



EPISODE ONE BELOW:



EPISODE ONE ABOVE:



This is just one of many projects that I am working on currently, and I really hope I can become a full-fledged creator of multiple types of media. I genuinely love doing stuff like this, and it makes me really happy if people enjoy it as well.



Generally about the blog: Please keep in mind that I am not one of those bloggers who write walls upon walls of text every single time. Some posts will be short or of moderate length, while others might be longer. If you've got any topics you'd like me to write about, feel free to comment!



Peace out!

Love, Blizzia.

Wednesday, September 9, 2015

Pokémon and being new to the VGC scene

Hello everybody (probably zero people). I decided to make my first real blogpost about Pokémon and VGC, as I got back into Pokémon during the XY VGC14 season, where I played by the OU Smogon rules.

I spent a lot of time practizing and creating teams, but eventually got bored with the way the Smogon rules evolved. A lot of Pokémon were banned simply because OU Singles was a format that struggled with 1v1 matchup power. Greninja, being a Pokémon with crazy diversity, was banned to Ubers along with Mega Lucario. Now, these two Pokémon are barely present in VGC Doubles (and the same was the case in VGC14 Doubles), because beyond Big Momma Khanbabe and the rest of the CHALK (Cresselia, Heatran, Amoonguss/Aegislash, Landorus, Kangaskhan) family, the format is a lot more diverse and thus more balanced. These two Pokémon are virtually unrivaled in OU Singles because they have nothing they cannot threaten with OHKOs or setup-sweeps. So in the end I transitioned to VGC14, but found myself unable to cope with the '14 metagame, which was simply too limited for me.

As the VGC15 season started, I got back into it and started making teams immediately with ORAS released. Again, I found myself getting depressed because all the teams I made sucked. Why did they suck? Well, as I later found out, many of them lacked synergy and power. Others lacked bulk and coverage. No matter what I did, I simply could not create a great team. This was made even worse by the fact that I had a heavy idea about favoritism and what was alright/not alright to use.

I learned the hard way, that this is just not how VGC works. You use the best of the best, or you find yourself in disadvantageous matchups constantly. Now, this doesn't mean that you HAVE to use a CHALK team to be the best, but you can't just go in with a Hitmonlee and expect it to perform as well as Hitmontop. Hitmontop was amazing in the VGC13 metagame, but was harmed quite a bit by the VGC14 metagame. In VGC15 it is still pretty decent, but with all the fairies going around, the matchups have gotten a lot worse. So usually, as seen with CHALK teams, the wide/quick guard roles are usually better used on Pokémon like Aegislash/Conkeldurr/Machamp or Terrakion/Talonflame/Meowstic.

So far I've spent the VGC15 season honing my theorycrafting skills and building advanced spreads and movesets for my teams. I've spent countless hours trying to analyze the metagame and how to exploit the top 12 Pokémon in creative ways, but usualy I always come up short. The biggest issue has been deciding whether to go mainstream with Big Momma (Mega Kangaskhan) and Private Jet (Mega Salamence) or go with my personal favorites of Mega Lopunny, Mega Absol, Mega Scizor and Mega Gardevoir. After a lot of testing, I decided to stick with my favorites, but I also decided not to be unrealistic. Now, Mega Absol is NOT a competitive choice, so I immediately wrote it off. It has been seen in ONE team report on Nuggetbridge.com, where it was used in one game out of 10, which was a loss. The rest of them have seen decent amounts of use on the Battle Spot ladder.

At the moment I am going to be trying my best at building viable teams for Mega Lopunny.

I love this little fighter, and I will be doing everything I can to make her shine in her own way.

This was my first real blogpost of many to come. Thank you for reading, whoever you are, and peace out.

/Blizzia

Tuesday, September 8, 2015

Hory Shet T_T I suck. Let us get this show started :o

Holy shet it has been a long time. Haven't had any time to start up this blog of mine. Think I'll do that now.


Pretty darned hooked on some games atm so I'll specify more later.


Bai right Thar